A Very Pokémon Time

Kevin and Vincent talk about the multiplayer features in Pokopia

Timings

00:00:00: Theme Tune
00:00:30: Intro
00:02:16: What Have We Been Up To
00:22:16: Game News
00:44:05: New Games
00:50:10: Pokopia Multiplayer
01:30:26: Outro

Outbound Release Info
Solarpunk Release Info
Neverway Release Info
Research Story Switch Port and 1.2
Disney Dreamlight Valley “Whispers of the Wind” Update
Travellers Rest “Ore Galore” Update
Dinkum “The Great Bite” Update
Tiny Eden

Contact

Al on Mastodon: https://mastodon.scot/@TheScotBot
Email Us: https://harvestseason.club/contact/

Transcript

Theme Tune

(0s) Theme Tune:

[Music]

Intro

(30s) Kevin:

Hello farmers and welcome to another episode of the harvest season. My name is Kevin

(36s) Vincent:

And my name is Vincent.

(37s) Kevin:

Yeah, there you go, and we are here today to talk about cottage corrugates mostly pocopia whoa

(44s) Vincent:

Ooh! Especially for Copia.

(45s) Kevin:

There you go

(46s)

Okay Vincent VJ on

(49s)

Sopholistic longtime friend of me and Alan and our circle. I think you were on episode of triple R

(57s)

Were you a bit of a shit for a ton on harvest? He’s like,

(1m 1s) Vincent:

Yes, I saw I was on one episode of triple R with Alex, but it’s my first time on the harvest season.

(1m 9s)

I think Alan, I have discussed being on a few times, but it’s always during when I’m busy.

(1m 16s) Kevin:

You are a busy guy. You travel. Um, so I answer the trick. Yeah. Um, and for we’ve listened to don’t remember triple R big rainbow road radio. The podcast I

(1m 18s) Vincent:

Yes.

(1m 28s) Kevin:

Work on have done. It’s on the hiatus right now with our mutual friend Alex on all things Mario. There’s a Mario movie out, but you probably get

(1m 36s)

Anyways, um

(1m 38s)

Yeah, uh, anyways, thanks. Well, then welcome to the harvest season officially events and glad to have you on

(1m 44s)

Oh it’s exciting to have another voice.

(1m 46s)

So you know the drill listeners, like I said, we’re gonna talk about

(1m 52s)

POCOPIA. Today’s specifically we’re gonna talk about multiplayer. Vincent and I

(1m 57s)

have both been dabbling in the multiplayer of the past week, so we have thoughts

(2m 1s)

and there’s I think a great chunk to talk about actually surprising how much

(2m 5s)

in-depth it is, but anyway we’ll get there. Before that of course we have all

(2m 10s)

news and updates and all that good stuff, but before that

What Have We Been Up To

(2m 16s) Kevin:

Vincent, what’s going on? What have you been up to? Tell me.

(2m 20s) Vincent:

Well, Kevin, for listeners, they’ve managed to meet me at a very Pokemon time in my life.

(2m 27s)

This last probably week and a half, I’ve been very heavy on Pokemon stuff.

(2m 32s)

So, obviously, for the last month or so, I’ve been playing “Pocopia.”

(2m 37s)

I just wrapped credits like a week and a half ago.

(2m 42s)

So, I was taking it slow, yes.

(2m 44s)

But, since then, I have dove headfirst into cloud islands and multiples.

(2m 50s)

player and have probably doubled my playtime the last week and a half over compared to the previous month.

(2m 57s) Kevin:

It happens to everyone, like, when you touch but multiple are like, oh, there’s a whole new game here.

(3m 3s)

And it just gets you going.

(3m 3s) Vincent:

Yeah, there’s like the single player. Yeah, it’s single player was great, but you know, it’s it was

(3m 8s)

Overwhelming thinking about restoring all those different habitats in the different environments, but once you get to the cloud Allen

(3m 11s) Kevin:

Yeah

(3m 15s) Vincent:

It’s a full blank slate, you know, unlike the

(3m 17s)

Set-me-blank slate of pallet town. It just you know, it unleashed something in me. I couldn’t stop

(3m 20s) Kevin:

Yeah

(3m 23s)

Yeah

(3m 23s) Vincent:

I couldn’t put it down

(3m 25s) Kevin:

Yeah, absolutely and though we are officially passed a month into

(3m 30s)

Percopia you have the foundation block. I do not so you with

(3m 35s) Vincent:

Yes. Yep, randomly found it in a sparkling sparkling spot, and I don’t remember if it was Mike

(3m 45s)

Cloud Island or Alice Cloud Island, but one of the things

(3m 48s) Kevin:

Well, I’m incredibly jealous. Oh

(3m 52s)

Well, good stuff. All right. Oh, obviously we’ll get more into that detail later, but what I well

(3m 58s)

I know what you’ve been up to but tell the others about what the non-pecope apocal

(4m 4s) Vincent:

Yes, I have also dabbled in Pokémon Champions.

(4m 8s) Kevin:

Mmm. Okay. So for listeners unfamiliar, that is the free to play correct. It’s read a demo to an installed

(4m 17s) Vincent:

Yeah, completely free to play, um, yeah, battle simulator.

(4m 17s) Kevin:

battle

(4m 20s)

Mm-hmm. What are you playing it on?

(4m 23s) Vincent:

Uh, right now it’s on the switch to, um, I believe it’s available on both the switch and switch to.

(4m 29s)

And I want to say there’s a mobile version coming, but I don’t think it’s out yet.

(4m 33s) Kevin:

Yeah, I believe we got delayed. I mean there there’s a lot we could talk about right cuz it came out just this week and and

(4m 38s) Vincent:

Oh, yeah.

(4m 42s) Kevin:

To let’s say mixed reactions, right cuz I mean you obviously you’ll tell me here in a second

(4m 48s)

But it sounds like the game plays all right, but the performance ooh and some of those glitches ooh

(4m 53s)

It’s it’s came out in rough shape. Let’s say

(4m 57s)

But tell me tell me

(4m 57s) Vincent:

Yeah. Yeah. So they did, they did not set up to, to give it a chance to have strong first impressions. Let’s put it that, the tutorials were, was, was kind of rough in terms of performance, you know, there was a lot of cut scenes, but the cut scenes are very.

(5m 18s)

30 frames per second, and it was a rough 30 frames per second, not like a smooth, you know, like, well, like if you played, for example.

(5m 21s) Kevin:

Oh yeah.

(5m 27s) Vincent:

You know, monster hunters, generations ultimate on this original switch, right. That was 30 frames per second, even sub 30 frames per second, but it was a smooth 30 frames per second.

(5m 37s)

This one was a pretty pretty rough one. There was a lot of stuttering. So, you know, it didn’t, it did make a good first impression. And then, you know, obviously once you get into the game, then you realize it has a much more limited roster than was originally anticipated.

(5m 55s)

limited rule set.

(5m 58s)

limited items, held items.

(6m 1s) Kevin:

[Music]

(6m 2s) Vincent:

And there was also a lot of bugs during the first release.

(6m 5s)

I believe they’ve addressed more, more, the more concerning bugs

(6m 11s)

now such as, you know, mega priority.

(6m 14s)

But I think there’s still a few bugs in there as well.

(6m 18s)

So, you know, when I first started up, it did not grab me initially.

(6m 22s)

I did the tutorials.

(6m 24s)

I put it down and then gave it in a chance.

(6m 27s)

And I was like, but then that’s when I realized, okay, once you get to the battles it is pretty good. It is a pretty smooth experience once or into battles, but outside of that, the menus are a bit rough.

(6m 36s) Kevin:

  • Mm.

(6m 38s)

  • Well done.

(6m 42s)

  • Oh, that Pokemon Unite experience.

(6m 43s) Vincent:

Exactly. Oh my God.

(6m 44s) Kevin:

Yeah.

(6m 45s)

[laughing]

(6m 47s)

  • Well clap, clap, clap.

(6m 49s)

  • Okay, so all right, let me, let me respond

(6m 51s)

here a few things.

(6m 52s)

So first of all, it does Hayes heel, Bill.

(6m 55s)

[laughing]

(6m 56s)

Did you catch that one?

(6m 58s) Vincent:

No, I did I was not able to be in a match with that. I don’t have a… I haven’t run into Hayes since the most recent patch, so I don’t know if that’s still research HP or not.

(7m 9s) Kevin:

got it. That, oh gosh, that’s the funniest thing in the world, but for people. So yeah,

(7m 16s)

we’re talking competitive. So it might get a little technical to your vote. But in Pokemon,

(7m 20s)

the move haze, um, reset, reset stat changes, very powerful move. It does it for the whole

(7m 26s)

field, all Pokemon on the field. Um, but hilariously, uh, it would seem that it treated

(7m 33s)

H P as a stat and completely healed your team when you use it.

(7m 39s)

Which is the most absurd bonkers overpowered thing ever. Um, but, um, but yeah, that, that was hilarious. Um,

(7m 47s)

but I mean, hey, there already, it was a pretty quick, I don’t think it’s been a weekend. They were,

(7m 50s)

they’re already patched. It’s a good for them. Um, what, what, what are you, what are you using men to tell

(7m 55s)

are you using forts while using home Pokemon or other rentals?

(8m) Vincent:

So I played a little bit of competitive.

(8m 3s)

I diabolically competitive in Gen 7 and Gen 8.

(8m 5s)

So I do have a roster of competitive ready Pokemon

(8m 10s)

from home that I imported in.

(8m 12s)

So I had a bit of a head start there.

(8m 15s)

I initially was running a sand team.

(8m 19s)

And I just slapped on Mega Meganium in there,

(8m 22s)

because it was a new Mega I want to try it out, which

(8m 26s)

work well enough in the first, you know, the pokeball level.

(8m 30s)

Um, tear. However, um, every opponent that I faced literally every opponent was Mega Charizard, so I end up just never bringing, I think, I think I finished like, I got all the way to Great Ball Tier and I’ve never, I think I make it once.

(8m 38s) Kevin:

Yeah

(8m 47s)

Yeah, ah, ah, ah, ah, ah, ah, ah, that’s rough

(8m 48s) Vincent:

At most of the times, I don’t, I don’t even bring it. I just, you know, lead with, uh, to try to turn next to the drill and they, they take care of it. Well, in the pokeball tier, most of the opponents I faced were.

(9m)

Like, it was clear that there was rental teams. So, you know, they didn’t pose a much of a challenge, but then once I got to Great Ball Tier, I decided to just switch it up to, um, what I believe is the most common team right now, which is Sun team would make a Charizard, why in Venus or mainly because I wanted to hit that mega button.

(9m 22s) Kevin:

Yeah, fair enough. Um, yeah, that that’s hilarious. Um, that that charged our I mean, it’s it’s expected, but it’s hilarious that it’s shaking

(9m 32s)

I will say like I know so obviously that you know the technical stuff like and the glitches like that’s one thing and that’s no good. That’s certainly a bad impression

(9m 43s)

The limited roster stuff. I think uh, I think and the fact there’s no Dynamax or you know other gimmicks or whatever even though

(9m 50s)

That’s kind of the sound.

(9m 52s)

All that’s going to be added.

(9m 54s)

I mean, personally, I wasn’t expecting it to be at launch.

(9m 57s)

That’s a lot, right?

(9m 58s)

Like they’re barely introducing all the ZA stuff in the, you know, the

(10m 2s)

traditional competitive Pokemon battling.

(10m 6s)

And honestly, I don’t mind a limited roster, because it gives, um, I’m not the best

(10m 11s)

person to explain it, but I saw some competitive people describe it, but, you

(10m 15s)

know, they were like professionals describe it.

(10m 18s)

Like basically the bigger a Pokedex is the higher the opportunity cost of not

(10m 22s)

losing the best thing.

(10m 23s)

So when the Pokedex gets bigger, you actually see a lot more uniform homogenous

(10m 29s)

metas where everyone’s using, you know, mega-requeso or zernias or all, you

(10m 35s)

know, the stuff like that.

(10m 37s)

Um, so in a limited deck, so we actually get to see stuff, uh, different

(10m 41s)

stuff shine.

(10m 42s)

Granted, you know, there’s, there’s still going to be a top dog, which, you

(10m 45s)

know, they say, I guess charge harder, whatever, but, um, but yeah, I don’t mind

(10m 49s)

too much, like I’m, I’m content just seeing this.

(10m 52s)

I’ve been interested, but I haven’t, I haven’t bitten yet, because I hope you’re buying.

(11m)

Well, good. I mean, so, okay, so, so you say the battling is good.

(11m 3s) Vincent:

Oh, you got to give it a shot.

(11m 4s) Kevin:

Yeah. Um, how is the, the monetization, the gems, the rewards, how, how, how’s all that?

(11m 11s) Vincent:

So at least so far during the early stages,

(11m 15s)

they do shower you with a lot of resources.

(11m 19s)

I think that the two most critic,

(11m 21s)

I would say critical currencies.

(11m 23s)

And there may be more, but off top of my head,

(11m 25s)

just the two ones that are most important are VP victory points

(11m 31s)

and quick coupons.

(11m 33s)

So Victor points is probably going to be the most critical currency because that’s what you use to train up your Pokemon. So you change it every time you want to change the stats, you have to use VP.

(11m 47s)

So, example, if you want to adjust the stats spread, you want to teach a new move, you want to change the ability, change the nature, the good news is those are all super simple now it’s just in a, you know, you get a one menu, you can change anything about that Pokemon.

(12m 3s)

Battlewise, but every minor tweak, you have to spend victory points. It’s not, it’s not, you know, I think if you’re just starting out, you may have to spend a lot initially, but they do share with you with a lot of victory points from the very beginning, just from, you know, watching the tutorial, doing like a, you know, tutorial on how to mega evolve, for example, how to play already move, how to switch, you know, what double battles are things like that.

(12m 31s)

Play against the computer and it’s gonna…

(12m 33s)

give you a ton of victory points. So I think off the from the very beginning, you know, I don’t think you’re gonna be find yourself in a hole unless like you’re the type to adjust your stats spread and adjust your move like after every battle, then you know, maybe that’ll be an issue.

(12m 49s)

But otherwise, it’s they’re pretty generous with those resources. And then the other one is quick coupons, which still does a mechanic in there to recruit Pokemon. So they show you a line of time.

(13m 3s)

I think it’s 10 Pokemon and then every 22 hours, you can cycle through to a new line of 10 Pokemon. So from there, you get to recruit them to your team, which can either be temporary or permanent.

(13m 15s) Kevin:

Okay

(13m 19s) Vincent:

Then the quick coupons is used to to speed up that cooldown. So I believe it’s like one quick coupon for every hour. So, you know, you use to 22 quick coupons and you get to, you know, I mean, I mean, that’s…

(13m 33s)

be having that exact number correctly, but you spend a certain amount of quick coupons and you can view the next line about 10 Pokemon. So you can, if you don’t have a team from home, for example, or usable Pokemon from home, then you can just cycle through that quick coupon roulette to try and recruit a half decent team.

(13m 53s) Kevin:

Okay, um, question. So let’s just say I’m someone who hasn’t played home

(14m)

Um, and so I’m starting up the new game fresh or whatever. Do they give you a team of six to play with?

(14m 6s)

Or off the bat? Or do you have to wait or you know, you have to do tutorials and stuff till Malcolm?

(14m 12s) Vincent:

So right after the initial set of tutorials, you do end up with a team of,

(14m 17s)

with at least six already. I believe, I’ve tried to remember, yeah, I think because after the

(14m 21s)

first after the initial tutorials, which you have to go through to even get to the main menu,

(14m 28s)

you will end up with a team of six already from the tutorial because they make you do a trial

(14m 34s)

or a initial battle with, I think it’s a, some people say it’s a player, some people say it’s a

(14m 42s)

I’m so not sure who that first battle is with. Because my opponent used, used Vino Shock

(14m 50s)

into my steelics. And then afterwards, their next Pokemon was like proceeded to use agility

(14m 52s) Kevin:

Yeah, I’ve heard that.

(14m 58s) Vincent:

three, three times. So I think mine was a bot, but, but yeah, you do end up with six,

(15m 1s) Kevin:

Yeah, yeah, which makes sense or especially for you know new folks probably a wise idea

(15m 12s) Vincent:

Pokemon right away. And then, you know, if you start the game, I think there’s like a

(15m 18s)

promotional period where you start the game before the end of August or something, you get

(15m 23s)

like a free dragonite. So that’s, you know, another one. And there’s the mystery gift for, I think

(15m 29s)

it was a match up. So you get like at least eight right off the bat. And then you have to play the

(15m 36s)

quick coupon roulette, which then, and I believe from the, when you’re

(15m 42s)

recruiting, you can either recruit a Pokemon for free for seven days from your recruitment lineup,

(15m 53s)

or you can spend VP or I think they’re like recruit for ticket or something to permanently recruit

(16m)

that Pokemon to your team. And then those, but those recruit a Pokemon are, I believe there’s like,

(16m 1s) Kevin:

Mmm, right

(16m 8s) Vincent:

it’s a random stat, you know, they’re all maxed out

(16m 13s)

EVs, but it’s a random in terms of, you know, which stats are maxed out and what the nature is even and all that.

(16m 21s) Kevin:

Yeah, yeah, yeah. Okay. Okay. Interesting. Um, huh. I mean, obviously I have a roster of competitive Pokemon I could get too quickly. How easy was that?

(16m 31s)

Like connecting to home and bringing their Pokemon.

(16m 35s) Vincent:

So it’s probably easier than it’s easy in hindsight, but I struggled, I spent like 15 minutes going through every menu, you know, the painful menus in champions trying to find a way to import from home, because there is a button that says, you know, import from or collect Pokémon from Pokémon home.

(16m 59s)

But it keeps telling me that, oh, you have to link your Pokémon home to champions.

(17m 5s)

And I spent like 15 minutes looking through every nook and cranny in champions to find the way to connect home.

(17m 13s)

It turns out you have to go to home and then to do that.

(17m 15s) Kevin:

Yeah.

(17m 17s) Vincent:

So you have to go to home, mark the Pokémon in home as, hey, this is one I want to send the champions, hit confirm, save and then go back to champions and then collect them from, you know, they show up in like a box in there and they have to collect them.

(17m 35s)

And then you’re Pokémon champions box.

(17m 37s) Kevin:

Okay, huh, okay. Well, yeah, yeah, I’m not surprised. That sounds like a very Pokemon thing go to the other app to be able to connect

(17m 46s) Vincent:

Yes, it was kind of clunky, but it’s once you figure it out, it kind of works.

(17m 52s)

But if we are first time here, I was doing it. It was kind of confusing.

(17m 57s) Kevin:

Yeah, yeah, that makes sense, especially with elka, but yeah, good stuff.

(18m) Vincent:

Oh, yeah.

(18m 4s) Kevin:

Um, well, that’s, uh, you know, even with all the, all the headaches and hassles.

(18m 11s)

Um, like, like you said, the, uh, the, the badling itself sounds all right.

(18m 16s)

So, you know, hopefully fingers crossed we get to a point where this is really

(18m 20s)

polished, but it’s elka.

(18m 21s)

So, you know, uh, if it.

(18m 23s) Vincent:

Yeah, but I will say, yes, battling is very smooth and it’s a lot quicker to get in and out of battles and then, you know, move on to the next battle in champions compared to the previous games. So I’ll give it that.

(18m 36s) Kevin:

Okay, sure that you know what that that is fairly impressive. I’ll say that

(18m 43s) Vincent:

and you can forfeit mid-game, like even during the opponent’s turn, you can forfeit.

(18m 43s) Kevin:

Be yeah

(18m 49s) Vincent:

So if you’re in a, you know, you don’t have to sit through the animations and do all that

(18m 54s)

or wait till your turn, there’s a button that’s, you know, quit button, just hit that,

(18m 59s)

hit okay, or sometimes other person hits it, but it’s very easy to get out of battle.

(19m 3s)

That’s one of the key things why battles are so fast.

(19m 9s) Kevin:

Okay, that’s all right. Yeah, that’s pretty good. It’s pretty all right. Oh, yeah, because and

(19m 15s)

I mean, yeah, I know I probably have to test it for myself to feel out exactly, but that’s good

(19m 20s)

I mean the battling looks polish right the animations are pretty nice. The hyper beam one is hilarious

(19m 26s)

It’s like nuclear explosion, but but yeah, all right. I mean people are still playing it all things considered

(19m 33s)

So there’s something there

(19m 36s) Vincent:

Yeah, it seems to be doing it bringing a lot more, you know, folks who haven’t touched BVGC before into VGC, which I think it’s overall probably a good thing.

(19m 43s) Kevin:

Yeah. Yeah. Yeah. Absolutely. And that’s definitely one of the goals. Um, you know, always

(19m 53s)

happy to see Fiji, Steve, grow or whatever. Um, well, I can’t wait for worlds to see because

(19m 58s)

it’s, you know, it’s either going to be great or trash fry or possibly a little bow.

(20m 3s)

[laughing]

(20m 4s) Vincent:

Yes, and I decided to see what the next format will be because I think I think the world format would be the whatever the next format is after this initial, you know, I need to collect the warm up season.

(20m 16s)

Format where it’s a very, very limited decks with the very limited item pool as well.

(20m 17s) Kevin:

Yeah

(20m 22s)

Yeah

(20m 24s)

Yeah, cool the items the items is crazy limiting so many items. There’s so many memes of all the items being in poco

(20m 32s) Vincent:

Yeah, that’s I think that’s the that’s the thing that I think the limited decks I’m fine with but the limited items is still what because I don’t think they’ve ever done that before at any of the previous you know previous formats where they limit the number of or what items you can bring.

(20m 44s) Kevin:

Yeah, yeah, I don’t think so, but which you know might have potential but

(20m 53s)

kind of shocking to see it at first, absolutely. Yeah, we’ll see. All right, so

(21m)

that’s that’s champions has it has promise. Possibly the best game, Elka,

(21m 5s)

hasn’t made so far. All right, good stuff.

(21m 8s) Vincent:

Yes, I’ll give them that.

(21m 14s) Kevin:

Anything else you’ve been with you’ve been looking at playing I want to talk

(21m 19s) Vincent:

No, it’s, it’s pretty much just been PCopia. Usually I’m a lot more well-rounded in my gaming, but

(21m 24s) Kevin:

Yeah

(21m 26s) Vincent:

recently it’s just been all PCopia and a little bit of champion.

(21m 27s) Kevin:

Yeah, yeah, I mean a juggernaut came out. So you know, it’s cool. Can we?

(21m 33s)

What can we do oh?

(21m 35s)

Anyway, so good. Let’s stop. Oh

(21m 39s)

From my end yeah, it’s pretty much

(21m 42s)

Poppier cloud eye-lending when we’ll get to that

(21m 46s)

I’m trying to think I did my toes back into Zenless zone zero my my my home game of choice

(21m 54s)

Nothing to write home about really. It’s fine. Oh, yeah

(22m)

Yeah, no, that’s all I got. I haven’t seen the mario movie. I’m sad about that, but otherwise

(22m 4s)

And that’s all

(22m 5s) Vincent:

Oh yeah, me too. I’m hoping to see it sometime this upcoming week, but we’ll see.

(22m 9s) Kevin:

Oh, nice all right. Well, um, okay, so that’s again

(22m 14s)

We’ll get to more pro-copio later, but with that let’s just to mosey on over to our news segment now

Game News

(22m 23s) Kevin:

All right, so let’s

(22m 24s)

get into it folks, news time. Our first bit of news, let’s talk about our bill stack your

Outbound

(22m 37s) Kevin:

farm on top of your van for, you know, RV, whatever you want to call it, that game. Okay, so first off,

(22m 47s)

the demo will be removed two days before release. I don’t like that. That’s not a good move.

(22m 54s)

Which is close because that game’s, you know, go ahead.

(22m 55s) Vincent:

Yeah, I’ll say that that’s the way that they would remove the demo

(23m 2s)

Have the full launch, but they didn’t I thought it was because when I first saw the headline

(23m 7s)

I thought it was because you know, okay, it’s a different version of the game that it’s gonna be replaced

(23m 11s)

But they didn’t seem to specify it’s gonna be replaced with a new demo

(23m 16s) Kevin:

Yeah, I don’t yeah, no, it just says, um,

(23m 20s)

Yeah, it says the demo will be taken offline on April 21st, um,

(23m 23s)

and who prepare for our full launch in April 23rd, but that’s weird that that makes it sound like

(23m 30s)

it’s a required or like they have to and necessity. I don’t know how that works. Um, right?

(23m 36s)

Cause I don’t know if they were on always online game, maybe, but I don’t think that’s a kind of game.

(23m 41s) Vincent:

Uh, I don’t think so.

(23m 41s) Kevin:

Um, so we’ll, uh,

(23m 46s)

Okay, we’ll see, I guess, um, but yeah, that’s kind of a bomber J pro tip for game does.

(23m 52s)

It’s probably a good idea to, to keep your demo. So people who might want to check it out,

(23m 57s)

can check it out without, you know, having to commit whatever. Um,

(24m 1s)

anyways, so, um, so that happens. Well, they call it the beta. Is that why, um, I don’t know,

(24m 8s)

if all the demo on the steam page went on their Kickstarter page, they called the beta.

(24m 13s)

Um, well, I don’t know if those are two separate things.

(24m 15s) Vincent:

Oh, yeah. (laughs)

(24m 16s) Kevin:

Oh, no, I’m in Claytric fun times, but, um, so that’s ending. Um, but, okay, anyway, I kind of

(24m 25s)

segued here, but yeah, all the Kickstarter stuff, the page, they’ve announced some other stuff.

(24m 29s)

Um, they’ve got a bunch of stretch goals, you know, unlocked and bombing. Um, some stuff will

(24m 36s)

not be at 1.0. Um, the, the fishing, um, stretch goal not be in, in 1.0. Um,

(24m 46s)

but, um, most of the other ones will be, um, and also, they are steam deck verified.

(24m 52s)

So yeah, that’s cool. I don’t have one, but for steam deck people, I bet that’s cool.

(24m 56s) Vincent:

Yeah, that’s a steam big verified is always good, just to give some, well, I mean, I think that’s probably the baseline these days, especially for indie games. That’s probably the hit steam deck verified status.

(24m 56s) Kevin:

Um, yeah.

(25m 7s)

Yeah, yeah, you’re right. Yeah. Yeah, you’re right. It’s it’s pretty rough look if you can’t even hit that right

(25m 13s) Vincent:

Yeah.

(25m 16s) Kevin:

Okay, so yeah, I’m again outbound releasing April 23rd less than a month pretty close

(25m 23s)

So look forward to that

Solarpunk

(25m 25s) Kevin:

Speaking of things you can look forward to if you I guess if you are interested

(25m 30s)

solar punk humming on

(25m 34s)

June 8th

(25m 37s)

How close we are to June now that I’m thinking about it, but

(25m 40s) Vincent:

Oh, oh, yeah.

(25m 42s) Kevin:

But excuse me

(25m 45s)

They’re gonna be out on PC for steam epic geo G

(25m 52s)

X it’s gonna be on the X-Box the PlayStation and switch to

(25m 57s)

Yeah, this is

(25m 59s)

There’s no one where you can fly between islands and stuff

(26m 3s)

Well, it’s nice. Yeah, good for them. They’re either approaching.

(26m 7s)

Full 1.0. Yeah.

(26m 8s) Vincent:

Interestingly, the first image that I clicked on a Steam page for outbound, the first image I saw was a picture of the first person to view the player, holding an axe, and they go to a solar pump. It’s the same thing.

(26m 19s) Kevin:

Yeah. Yeah. Yeah. Yeah. I mean, it’s not just these two, but yeah, that’s, that’s, that’s a,

(26m 21s) Vincent:

It’s the first person view of a bird. Well, it’s a hammer, but I’m back.

(26m 26s)

Yes, yes, yes.

(26m 30s) Kevin:

that’s a thing in college court. You know, I’m paying attention. You might see one or the other.

(26m 34s)

Same thing for the Stardew likes, right? I’m, I’ve literally had, I’ve literally had my brother Calvin

(26m 40s)

passed by when I was playing, I think his roots of botch. I was like, I started. It’s like, no Calvin.

(26m 46s)

I understand why you think that but no.

(26m 50s)

Um, okay, but let’s, uh, something that’s probably different. Let’s talk about never way. Um, so they have announced a window, not an exact date, but it’s coming out October of this year, which, okay, yeah, what else, what other month would you?

Neverway

(27m 9s) Kevin:

You release it in, right? Um, but, uh, so that that’s exciting. We have released window. They said, however, that you can.

(27m 19s)

uh, play the prologue, which is out now, which is cool. That’s always a fun run right now, a demo per se, just a little chunk of the game out. Um, yeah, I don’t know. This is, this is the good one right where it’s a little. Um, we got the Celeste artist and it’s also silver, very horory. Um, yeah, I don’t know. I’m excited. I won’t probably not play the prologue. I would just rather wait for all of it, I think.

(27m 46s)

but it’s probably one of the bigger releases.

(27m 49s)

This is, I think, for cards of course this year, just because it stands out so much.

(27m 52s) Vincent:

Yeah, I would wait to like maybe late September to play the prologue just so you’re not like,

(27m 56s)

you know, playing the prologue in April and having to wait like a lot of, you know, a long time,

(27m 58s) Kevin:

Yeah, waiting that long.

(28m 1s)

Yeah, or that. That’s a good point. Yeah.

(28m 3s) Vincent:

probably forget about everything by the time the game comes out.

(28m 5s) Kevin:

Yeah.

(28m 8s)

Um, but hey, they’re, you know, they’re generating hype and some people who are waiting can get right away.

(28m 15s)

Um, okay. So that is never way.

(28m 19s)

Man there are it’s so good. Those blue eyes.

(28m 22s)

Fantastic. Um.

(28m 23s) Vincent:

Oh yeah, art style, very good.

(28m 26s) Kevin:

Okay.

Research Story

(28m 27s) Kevin:

Next up, let’s talk about research story.

(28m 31s)

Um, okay, they are talking about a few things.

(28m 34s)

First of all, uh, switch port confirmed.

(28m 37s)

Um, it is approved for.

(28m 40s)

It has been approved by Nintendo.

(28m 42s)

They’re getting, they got a dev kit and they’re working on the port.

(28m 45s)

Uh, uh, it looks like it’s mostly switch one. I don’t know if

(28m 49s)

it’ll come to switch to I may guess by default that is but no no no switch to

(28m 52s)

version or whatever per se. But they’re working on it. They’re getting there. Um,

(28m 56s)

they’re also talking about 1.2. Um, stuff they’re working on. They want to have a

(29m 2s)

relaxed mode which looks like it just, uh, balances some stuff so it’s easier. Um, and

(29m 8s)

quality of life stuff. Um, it’s, it’s kind of high level stuff in a real timeline

(29m 15s)

or anything, but they’re working on it.

(29m 19s)

So good for you research story folks, you’re working on it, you’re getting there.

(29m 25s)

And you know, they’re talking about other stuff in the future they might look at, but that’ll be later.

(29m 32s)

Okay. So that’s research story.

(29m 34s) Vincent:

Yeah, I haven’t either, but it’s it’s funny that the concept of a cottage cozy cottage core game having a relaxed mode like

(29m 35s) Kevin:

I haven’t played it yet.

(29m 44s)

right

(29m 47s) Vincent:

Like if you want to be even more relaxed or even more you know, not saying that you know, it’s not it’s a it’s a hard game

(29m 52s) Kevin:

Yeah, yeah

(29m 52s) Vincent:

But just the concept of a cottage core game having a relaxed mode is

(29m 57s) Kevin:

It is um, I mean I would think you know my mind would think that’s just basically sandbox mode in a creative mode in Minecraft

(30m 5s)

But I guess change the balance

(30m 7s)

There’s the opposite when Nintendo does where they they they unreal actually made the turnips harder in animal crossing like it would work

(30m 14s)

for people

(30m 16s)

We need more of that

(30m 17s) Vincent:

Yeah, so the roguelike mode.

(30m 19s) Kevin:

The the the stress mode. Where’s the stress mode?

(30m 24s)

Yeah, there you go. Oh, okay next up time for our

Disney Dreamlight Valley

(30m 29s) Kevin:

Monthly by monthly. I didn’t know that was already in the game

(30m 34s)

I’m just kidding. I’m Disney dream like Valley

(30m 37s)

Mispers of the wind which I could already tell you without looking enough who that is that is

(30m 44s)

Pocahontas coming to

(30m 47s)

Disney dream like Valley

(30m 50s)

Let’s see here. Um, that is out now already

(30m 55s)

Yeah, we get something called Olaf Scrant exhibition toy. I didn’t miss that. What is that? Let’s see

(31m 1s)

Sorry

(31m 3s)

Step here, you know, I’ll just read Olaf Scrant exhibition step in Olaf Scrant exhibition

(31m 8s)

Special however you can showcase your collections and celebrate your achievements and launch you’ll be able to explore rooms

(31m 14s)

Dedicated the peaceful meadow and jazzle beach share flowers and dioramas fish and aquariums and companions and habitats

(31m 22s)

On completing displays unlock decorations. You can place anyone your value and more rooms coming in feature updates all that’s cool

(31m 29s)

I love that like little community sharing

(31m 34s)

Why I don’t know if it’s computed. I’m guessing can is it sounds like it

(31m 38s) Vincent:

I, yeah, sounds like it.

(31m 40s) Kevin:

Yeah

(31m 41s)

Um, I don’t know, but showing little display rooms.

(31m 45s)

Um, let’s see what else. Um, yeah, that’s what’s kind of it.

(31m 50s)

There’s a lot going on. Oh, I didn’t see Mico.

(31m 53s)

This is, uh, it’s going to be in, in, as part of the, the Pocahontas thing.

(31m 58s)

That’s important. That’s a, that’s a good question, which,

(32m)

which, which would be animal boat move buddies, right?

(32m 4s)

Is the, the human characters in Pocahontas there, they’re, uh, they’re okay.

(32m 7s)

And I’m laying at the highest tier, but, uh, Mico, Mico’s all right.

(32m 10s)

I like it. Um, yeah.

(32m 14s)

Uh, man, I, I think that, that’s roughly there’s a, you know,

(32m 19s)

handful of other stuffs, crafting improvements, um, that’s cool.

(32m 23s)

And other events, but, uh, really the big thing, Pocahontas is here.

(32m 28s)

Um, well, when do we get sore, I can’t go hard.

(32m 34s) Vincent:

Well, in the key supporting it, I feel like eventually they’re going to, they might get to it.

(32m 34s) Kevin:

I quit. Oh, that’d be hilarious. Um, that’ll never happen.

(32m 39s)

They’re going to read after.

(32m 45s)

What is going to make it in first, um, kingdom hearts or song of the South?

(32m 47s) Vincent:

Oh. Oh.

(32m 53s) Kevin:

I’m keeping my, uh, for that, I don’t know, answer to that question.

(32m 58s)

Oh, uh, okay. Um, so let’s, let’s step away from deep-rooted Southern race.

Travellers Rest

(33m 7s) Kevin:

Talk about a traveler at rest, where presumably that has been added being yet.

(33m 14s)

That traveler’s rest continuing to, to hold the title of his game still not at one point.

(33m 20s)

Oh, I guess, um, um, 0.7, 0.5, 0.0 update, um, we get the ore galore update.

(33m 31s)

Um, and, and much like Disney drew my valley.

(33m 34s)

I can’t believe that wasn’t already in the game because that feels like one of the

(33m 38s)

basics in this type of game, but, uh, but here we are.

(33m 42s)

Um, we get there’s puzzles.

(33m 44s)

and the might now get that’s cool.

(33m 45s)

A little nice.

(33m 46s)

There’s new tools, of course, to go with all this, uh, or stuff right now.

(33m 50s)

You have your different levels of tools and doors and, um, and a handful of other, um, all

(33m 58s)

the life.

(33m 59s)

So the mine will have nine floors with a completely different aesthetic, every three floors.

(34m 3s)

Mine won’t volcanic.

(34m 4s)

That’s kind of fun with different resources and each is that I’m sure that makes sense.

(34m 10s)

Um, uh, and there’s going to be magic resources.

(34m 14s)

So I know you’re general that’ll expand on that, but, uh, but that’s out now right now.

(34m 18s)

Good for you travelers rest, um, in inching your way.

(34m 22s)

One of the slowest paces, I’ve seen that 1.0, uh, love, but steady, um, I really wonder how many

(34m 32s)

people you have kept up with this because that’s that’s a long time to kind of string along

(34m 37s)

with it.

(34m 38s) Vincent:

it’s very difficult to play these games with yeah with such a long time between updates because you know you know you’re going to burn yourself out and then come back for just a little bit of update and eventually I think you’re probably just going to want to wait for a full 1.0.

(34m 54s) Kevin:

Yeah. Have you ever played a game heavily like in early access, um,

(35m) Vincent:

I’m trying to think I don’t think so, but I’ve played games that do very good really get heavy updates

(35m 9s)

Where it’s it’s you know the game comes out. You’re excited. You play it

(35m 13s)

So one genre. I do play a lot is

(35m 15s)

Grand strategy games, so which is you know, it’s essentially

(35m 19s)

Maps and spreadsheets, but those kinds of games gets a lot of updates

(35m 25s)

over several years and that’s you know at some point you just

(35m 25s) Kevin:

Sure. Yeah.

(35m 30s) Vincent:

Field burned out from the game and we’ll want to step away for like you know six months a year maybe and then come back to a

(35m 37s)

Pretty much bright almost brand new game because I’ve all the updates that they’ve done over the year that you’re away

(35m 43s) Kevin:

Yeah. The kicker is when a game says they’re updating, but really that was just early

(35m 49s)

access. I’m looking at you, no man’s sky. But see, no man’s sky’s gone all the way around.

(35m 51s) Vincent:

Oh, yes, oh yeah.

(35m 55s) Kevin:

No, they’re just being absurd of their update. They had a Pokemon and no man’s sky.

(36m 1s) Vincent:

Oh, yeah. Oh, that’s that is, you know, if it wasn’t for PCOPI, I probably would have been playing that already because it does look very interesting.

(36m 1s) Kevin:

Oh, good.

(36m 7s)

Yeah. Yeah. Oh, man.

(36m 13s)

Okay. Anyway, so yeah, that was traveler’s rest. We’ve got on that. But you more like

(36m 18s)

no man’s sky, I’ve just said. Yeah, because it’s super easy to do.

(36m 24s)

But sorry. Okay. Let’s let’s go on the next update. Let’s talk about Dinkum, or Mark Simphillik,

Dinkum

(36m 33s) Kevin:

the Australia game. Okay, so they have update April 23rd later this month. They may as

(36m 43s)

released. Yeah. Anyway, say April 23rd, there’s an update with the new island called the Great

(36m 48s)

Bite. And looks like it’s a new island you can travel to.

(36m 55s)

Find a little cliffflate faces. That’s kind of a cool little update if it wasn’t in the game before.

(37m 1s)

Yeah, there’s a whole bunch of new features that I think called the hunters camp

(37m 6s)

with some unifying stations. Oh, that’s kind of cool with powerful endgame items

(37m 13s)

let you hunt animals and stuff like that. There’s they have what called alpha animals.

(37m 17s)

I’m not paid attention to Dinkum, but I am absolutely believing that is what is the case.

(37m 21s) Vincent:

It’s the same as Alpha Pokémon.

(37m 27s) Kevin:

They probably drop special drops for these these late game equipment and crafting things.

(37m 34s)

But yeah, there’s a whole bunch of new items and features.

(37m 39s)

you quality of life stuff looks like um

(37m 43s)

and wow I can’t believe this game’s been out of here but also getting a just general like

(37m 49s)

when you’re anniversary soon um with you can earn tickets to get different uh items and clothing

(37m 56s)

and so on anyways yeah there’s a big list check it out on the the show notes the link um that’s

(38m 1s)

dinkum for you dinkum yeah it’s taking it out this long um okay oh here I let’s get to the juice

Starsand Island

(38m 13s) Kevin:

you on since it has next uh all right hold on first let’s make sure we know what game we’re

(38m 14s) Vincent:

  • Oh yeah.

(38m 22s) Kevin:

talking about because uh as blank blank valley or blank blank island that the naming convention

(38m 27s)

goes we are here talking about star sand island um yep in second I have to make sure that yeah that is

(38m 37s)

the uh that’s the uh the one else played I believe the the what I call it’s

(38m 43s)

stardew for weaves but it’s a tiny company um anyways uh and that might you know what the Chinese

(38m 48s)

company partner might be a little relevant to this because star sand island has been

(38m 55s)

de-listed from steams uh why is that um because well you know let me read their message

(39m 4s)

beer islanders comma at islander okay um due to an oversight during the planning phase

(39m 10s)

certain core elements of expression from

(39m 13s)

a classic title, we’re using that copper or authorization within our minigame section. We sincerely apologize for this mistake to address this immediately. We have taken the following emergency measures.

(39m 27s)

I’m not going to read all the rest of this, but to summarize one, steam has been, it’s been even listed from steam, and they’ve already submitted a new build with the unauthorized content for review.

(39m 44s)

A two compensation, they’re providing an outfit set to the people playing. It will be free DLC within the next seven business days. Okay.

(39m 53s)

Three data and progress, update the game, and everything should be saved and whatnot.

(40m 2s)

And then four, internal improvement, they bomb is not to do it again. They were bad. They’re very naughty children and false not to do it.

(40m 13s)

So what’s okay? No, the question is, what was the content that caused the issue and that, what are the visual islands for? Sorry, give me one second, because I didn’t actually see this, what this was. I think I’ll mention it, but I don’t remember.

(40m 33s)

What are they? I live from the classic title.

(40m 36s) Vincent:

I thought it was I think I saw an article about it, actually, if I look it up, I don’t want to misspeak.

(40m 43s) Kevin:

Yeah, I’m looking at what is the oversight issue. Oh, gosh. Oh, okay, that would have been my guess. Go ahead.

(40m 46s) Vincent:

I think it was the Tetris thing, right? Yeah.

(40m 50s) Kevin:

Yeah. Yeah. Tetris. Yeah. Okay. I don’t know how bad it was, but yeah, if you put Tetris, you just put a bullseye on your forehead.

(41m)

Cause, uh, Tetris is fiercely different, you know, defensive of its IP. Um, so yeah, that was, uh, that wasn’t oopsie. If they, they just put Tetris in there.

(41m 11s)

you can not just put that just

(41m 13s)

in your game. Whoo!

(41m 15s) Vincent:

Yeah, and I believe the issue was that it was literally just Tetris, so it wasn’t like, you know, like, a derivative of Tetris, like, luminous or some other games over the years that’s kind of like Tetris, but they’re still slightly different. I think this was literally Tetris.

(41m 23s) Kevin:

Yeah. Yeah. There’s lots of, yeah, there’s lots of falling block puzzles or match puzzle

(41m 35s)

or whatever you want to call it, but you cannot make one for blocks. Let’s just say that

(41m 41s)

hahaha. Because then you get in trouble with, uh, Tetris, Mr. Tetris. But, um, whoo,

(41m 50s)

that’s, ‘cause Starsign Island is, you know,

(41m 53s)

it feels like a fairly sizable launch and, you know, dev team, right? Like this is not a solo indie dev game.

(41m 59s)

Um, uh, while that they did, and you know, I kind of joke because, you know, China has the history of not caring about copyright law, or let’s say they have very loose copyright law in China, let’s say that.

(42m 12s)

Um, I think it’s better, but nowadays, or it feels better, but, you know, it has history being a Wild West.

(42m 18s)

So, um, just letting Tetris into the game, hmm.

(42m 23s)

That was, uh, that was something that was a choice. Um, but, uh, I digress. Um, yeah, it is, uh, yeah,

(42m 32s)

do you listed, uh, did they say the date when it is going to, oh, yeah. No, they just submitted it.

(42m 38s)

Who knows when it’ll be back. So, uh, CBD, but, uh, that’s, that’s a fun one.

(42m 45s) Vincent:

Yeah, it was I did check it was fully nuked from Steam funnily enough. You can still find the DLCs on steam

(42m 53s) Kevin:

[Laughter]

(42m 55s) Vincent:

So, you know, it’s gonna have the error that says, you know, okay, you need to buy the base game to own it to play this but you can still find a DLCs

(43m 6s) Kevin:

Yeah, okay, that’s that’s funny. So there’s still hints of its existence out there, but um, oh man

(43m 12s)

That’s wild you don’t see d are

(43m 14s)

May I I’m not the biggest team guys, so maybe I’m wrong, but I don’t feel like I see steam de-listings too frequently

(43m 22s)

Let’s see that’s

(43m 23s) Vincent:

Yes, like to nuke the whole Steam store page and not just, you know, disabled for purchase,

(43m 28s) Kevin:

Yeah

(43m 28s) Vincent:

that seems a bit extreme.

(43m 30s) Kevin:

Yeah, um, yeah, but you know the the citrus orbital

(43m 36s)

Might have been aimed at them. Who knows I because I don’t know how bad it was, but

(43m 41s)

Yeah, Tetris is not one of the ones you want to mess with

(43m 44s)

um

(43m 46s)

Okay, so yeah

(43m 48s)

I wish you could have outs thoughts on that because that’s uh, that’s wild. Uh-huh

(43m 54s)

But all right, so I’m saying island

(43m 56s)

The book with your internal improvement

(44m 3s)

  • Ah, wild times.

(44m 5s)

  • Okay.

New Games

(44m 6s) Kevin:

  • And lastly, okay, so that’s all our news updates

(44m 9s)

and existing games.

(44m 10s)

Let’s talk about one new game.

(44m 12s)

Let’s talk about a game called Finding Eden.

Tiny Eden

(44m 17s) Kevin:

I’ll read the blur from the same page.

(44m 20s)

Whoa, a peaceful first person farming sim

(44m 23s)

in the heart of a futuristic city,

(44m 25s)

found your small apartment into a thriving smart garden

(44m 29s)

where plants, hook meals, sell your harvest

(44m 32s)

and expand your urban farm

(44m 34s)

From a single window sill all the way

(44m 36s)

to a rooftop paradise I was about to say how are you selling with harvest from your window sill all that’s a lot

(44m 43s)

oh but okay so let’s look at the trailer here so first of all we’re 3D like first person

(44m 51s)

um the visuals are technically fairly nice the lighting’s pretty good

(44m 55s)

um it’s it feels very garden galaxy like very limited space but customize whatever you want

(45m 3s)

Um, there was a cat and orange cat and it’s very cute.

(45m 6s)

I’ll say that and yes, the trailer progresses. You move from the window sill in the apartment, not just the window, so that you decorate the whole apartment.

(45m 14s)

Um, which is nice. Um, so, but you are gardening and then, you know, it looks.

(45m 20s)

Um, fairly involved. You use a trowel to dig the, to prepare the soil and your planter. You have plant seeds, water them. You’d have prune them. You don’t see that very often in games where you have to prune your plants, but, uh, but you have that.

(45m 33s)

that but anyways and then at some point you eventually move

(45m 36s)

up to a greenhouse on the rooftop which is cool and there’s a city looking in the back what are your thoughts on this Vincent?

(45m 45s) Vincent:

It’s certainly a very interesting spin

(45m 47s)

on the farming game genre, right?

(45m 50s)

You know, you get a lot more limited space

(45m 52s)

being just in an apartment

(45m 54s)

or you know, starting off with just a balcony

(45m 56s)

and then moving into an apartment.

(45m 57s)

So I think that’s probably why they’re able to include

(46m 1s)

some of the other aspects, like pruning, for example,

(46m 4s)

that you don’t see in other games,

(46m 6s)

‘cause it’s probably, you know, if you are farming

(46m 8s)

in a, if you have the entire town available to you,

(46m 12s)

for example, or a giant plot of land

(46m 15s)

you’re not going to be as focused on the many details,

(46m 17s)

but like being in such a confined space

(46m 19s)

is probably what gives them the opportunity

(46m 22s)

to have those little details

(46m 24s)

and they’re able to see each individual plant

(46m 26s)

much more close up, ‘cause you know,

(46m 29s)

there’s not much space to move around.

(46m 29s) Kevin:

Yeah

(46m 31s)

Yeah, that’s a good point I can consider that because yeah, it’s it’s a very confined space relatively

(46m 37s)

So yeah, you’re zooming in on these details. You’re right. That’s like that’s a good point

(46m 42s)

Why you can probably focus on little stuff like that?

(46m 45s)

Yeah, I kind of like it overall. I think it’s

(46m 50s)

Like it like you said, right? This is so the the Stardew harvestman fantasy is

(46m 56s)

go away from the city and just move to the far

(46m 59s)

right but you know the there is a situation where what if you’re still in

(47m 4s)

the city right hey here’s how you can get you know get your cottage

(47m 7s)

core fixer or whatever right at that get at greenery to the space which I think is

(47m 11s) Vincent:

Yeah

(47m 11s) Kevin:

cool because it’s a scenario for sure that the people the

(47m 15s) Vincent:

Yeah, not not everybody has a rich relative that will die and leave their entire plot of dilapidated land to you

(47m 23s) Kevin:

I don’t know. I just realized I don’t have one of the. No. Now I need to play tiny eating.

(47m 29s) Vincent:

Well, there you go now now you can

(47m 35s) Kevin:

You’ll learn how to get a green space going. Anyway, so that’s coming Q3 of 2026. That is close.

(47m 46s)

That’s a realistic sounding date. That’s exciting. I’m always excited when there’s, you know,

(47m 50s)

  • No, not a question, Mark, date.

(47m 52s)

  • Um.

(47m 53s)

  • Yeah, very cute little game.

(47m 56s)

Um, this one does feel peaceful for, right?

(48m)

You know, the other thing, I’m gonna complain.

(48m 1s)

They say futuristic city.

(48m 2s)

That just looks like a city to me.

(48m 4s)

I know what they’re talking about.

(48m 5s)

Unless, unless they add that.

(48m 8s)

And all of a sudden the alien show up.

(48m 10s)

But anyways, um, I digress.

(48m 11s) Vincent:

Now the question is, is this only going to be one apartment type, or is it different, you know,

(48m 17s)

are you able to mess around or play around with the layout of the apartment as well?

(48m 22s) Kevin:

Mmm, that you know what that’s your DLC that’s what that is

(48m 26s) Vincent:

Yeah. Oh yeah.

(48m 28s) Kevin:

But we’ll see that’s a good question. We’ll be because we’ve got at least two spaces the apartment in the greenhouse

(48m 33s)

So I wonder if there’s gonna be anything else. Oh boy. Yeah, there’s room. There is room to grow

(48m 41s) Vincent:

Yeah, and they explicitly say smart garden, which I don’t know what that exactly

(48m 41s) Kevin:

That’s their tagline

(48m 47s) Vincent:

What a smart garden exactly means. This is just mean, you know, you’re growing

(48m 52s)

Vegetables in all limited space or their other aspects to it that makes it a smart garden

(48m 52s) Kevin:

there I wonder because that that’s a real thing like there’s certain like automatic

(49m 3s)

waterers and stuff like that so I wonder if that’s gonna be incorporated and I use AI to

(49m 9s)

grow my gardening I’m just kidding we’ll see yeah yeah that’s what I’m thinking I

(49m 12s) Vincent:

if it has all the automation and at the al will be all over this.

(49m 17s) Kevin:

think the automation will be like smart devices like as an automatic water or

(49m 22s)

maybe timers just to prune like we’ll see with a futuristic be a robot

(49m 28s)

buddy who prunes your plants maybe I don’t see them in the trailer but we’ll

(49m 32s)

see yeah it could be it’s the cat wait the cat from stream is not a robot but

(49m 33s) Vincent:

or the cat could be a robot you never know.

(49m 39s) Kevin:

um but uh maybe maybe it’s oh sock socks from the light year movie that’s

(49m 45s)

ready yeah I watched the light year movie so you know it socks was the best part of

(49m 46s) Vincent:

Oh. (laughs)

(49m 51s) Kevin:

that movie let’s just say that

(49m 52s)

that’s that my review of light year I like socks okay so yeah that’s 2026

(49m 53s) Vincent:

Yes, sir.

(50m 3s) Kevin:

the Q3 specifically they’ve said right now okay let’s that’s the news that’s our

(50m 9s)

updates that’s all our stuffs so with that let us dive on in once again into

Pokopia Multiplayer

(50m 14s) Kevin:

the wonderful world that is oh copia okay who indeed um okay

(50m 22s)

so let’s all right first of all Vincent you use your first time on do you want

(50m 26s)

and anything to talk about pakopia you can do me like any thoughts you just

(50m 31s)

anything you want to say um that you feel may not be covered or whatever go ahead

(50m 34s) Vincent:

Well, overall, I think I’ve agreed with most of the stuff that’s been covered so far, you know, a great game, great

(50m 43s)

storyline

(50m 45s)

The one area that I’ve been putting probably putting more thought that I need to is the whole lore aspect of it. Like you know, what what how do we get here?

(50m 53s) Kevin:

[laughs]

(50m 56s) Vincent:

Especially with it. Okay, you know, what which Pokemon remembers what what all the legendaries involved like

(51m 3s) Kevin:

Yeah. Yeah. Yeah.

(51m 4s) Vincent:

How the how the volcano and get to where he is now we get Kayo Gerber, but no ground on no, uh, request a and especially because we know that weather is is a big thing that’s sort of messed up the world. Does that have anything to do with it?

(51m 19s) Kevin:

You know what these are good questions right because we a lot of Pokemon have genuine influence on the environment and the world stay right like is a road on and cayoga.

(51m 31s)

I agree with sleeping. They grow it on go, they could advantage it or is grab on gone and just because both of them are gone. You know, zap our white nonsense happened. Where is Zygarde? That’s literally his job to protect the environment.

(51m 46s) Vincent:

Yes!

(51m 47s) Kevin:

So on and so forth. I know it’s not.

(51m 49s)

But you get my point like yeah, there’s stuff like that. Yeah, you’re right. What’s a good volcano. Get over here. That’s a good question. That’s a really far walk that involves

(51m 51s) Vincent:

Well, Volcano is not too, but he’s there.

(52m)

And also, Kio Gerst, that’s not his region, too, but he’s there.

(52m 3s) Kevin:

Yeah, but you know the oceans you can swim. Make it.

(52m 6s) Vincent:

Oh, that’s fair. Okay.

(52m 10s) Kevin:

But but yeah, how did we locate any on the okay, can’t do the birds are there and take Jota Jota’s you know, and that literally next door. They they can make

(52m 19s)

Pretty fast on foot and if we put it. Um, but yeah, no, how do canion show up there. That’s a good question. Um, but you’re right. That that is interesting to think about all these legendaries that didn’t get caught up in this and they’re in the in the PC and they’re out there like what’s going on. Where’s Arcius?

(52m 40s)

Like, you know, if any Pokemon probably could have a say in this, it would be Arcius, right?

(52m 48s) Vincent:

  • Yeah, and if, well, I’m assuming this is,

(52m 49s) Kevin:

Yeah. Yeah, and now it’s all free.

(52m 51s) Vincent:

you know, spoilers on a table, right?

(52m 53s)

But I assume if the solution was to go to space

(52m 59s)

at every other region is in as a bad of a shape,

(53m 2s)

as a can zone, ‘cause otherwise you would have just

(53m 4s)

gone to a different region.

(53m 6s) Kevin:

Yeah, that is my assumption.

(53m 9s)

And opens the door for sequels and other agents.

(53m 12s)

But, I’m important to the lore here.

(53m 14s)

Yeah, no, I agree.

(53m 17s)

Space is a very extreme option.

(53m 20s)

So I agree, like things that have to be bad.

(53m 25s)

Yeah, so, you raise excellent points.

(53m 29s)

Where are all these other Pokemon?

(53m 31s)

Where?

(53m 34s)

Well, see, you know what?

(53m 34s)

  • I wanna know.

(53m 36s)

  • I wanna see the epilogue where the human trying to get back,

(53m 40s)

but they run into deoxes and so on.

(53m 43s) Vincent:

So, that’s actually my headcat and is that, so we see Kyogur, we don’t see Girl.Well, at this, I haven’t seen

(53m 53s)

Girl, I assume he’s not in the game, unless there’s like some super secret thing that nobody’s

(53m 57s)

unlocked yet.

(53m 59s) Kevin:

as far as I know.

(54m 2s) Vincent:

So my headcat and is that what, what, what, re-crazes that when it’s supposed to keep both

(54m 6s)

rather than Kyogur, you check right. But, if you measure the access, what if…

(54m 13s)

This is the world where re-quaza goes out, mega-requaza goes out to fight the

(54m 18s)

access, as like the head towards the end of what was it? Omega Ruby Alpha Sapphire, right?

(54m 23s)

The, the episode, what if the access beats re-quaza and now the re-quaza is not around and

(54m 23s) Kevin:

Yeah. Yeah. Yeah.

(54m 30s)

Oh, this is the timeline where they failed.

(54m 30s) Vincent:

you go out on Kyogur, it’s like the, you know, the, the hero loses timeline being in Zelda, where

(54m 40s)

for everything’s in-direction.

(54m 40s) Kevin:

Yeah. Oh, that’s good. Oh, this is, oh, this is.

(54m 43s) Vincent:

Because I was thinking, yeah, because I was thinking, like I said, some of the regions,

(54m 51s)

especially if one region has no rain, one region is super dark, volcano explodes in another region.

(54m 58s)

And then, you know, upheaval in a region, those are all very, you could connect both of that,

(55m 5s)

maybe at all of them, but most of them to ground on.

(55m 6s) Kevin:

Yeah. Yeah. Yeah. Yeah. So yeah. Yeah. Yeah. Oh. I like this. So I mean the tectonic

(55m 8s) Vincent:

Okay, there’s no rain, drought.

(55m 11s)

volcano, ground on.

(55m 13s)

A peavel ground. So, what if this is a world where ground on corner quote one,

(55m 20s)

a cowgirl went to sleep, and everything bad happens was because

(55m 25s)

re-crazy wasn’t there to keep ground on and check.

(55m 33s) Kevin:

being like the absurd levels that

(55m 36s)

would just destroy everything around it, like it makes sense of thing and

(55m 42s)

ground on it would be a guy for that for tectonic nonsense. Maybe let’s find that I was

(55m 46s)

ground unresponsible for all this or you know who knows was was was was mauslax trying to

(55m 53s) Vincent:

[laughing]

(55m 56s) Kevin:

fight ground on trying to stop him. Is that the head cannon? I need this hidden

(56m 2s)

Oh, that’s good stuff. I like that. That’s good.

(56m 6s)

I’m glad you liked it overall. These are fun observations. Let’s talk about multiplayer

(56m 22s)

now. The new game plus I would argue. First of all, for people who haven’t tried it, there

(56m 23s) Vincent:

Yes, the true end game.

(56m 34s) Kevin:

are actually two types of multi.

(56m 36s)

I’ve only tried one so far actually because as I are correct me if I’m wrong, but you can actually visit a person’s single player world.

(56m 49s) Vincent:

Yes, you can. So I have tried that with L.

(56m 53s)

Yeah, we were actually I went to his single player.

(56m 58s)

So not the Cloud Island is

(57m)

actual single player world.

(57m 4s) Kevin:

Yeah, is it just pallet ton or can you go to any area?

(57m 10s) Vincent:

So we only played for a little bit. He brought me into his pallet town. I tried to leave, you know,

(57m 17s)

through the bridge and it wouldn’t let me. So it’s it says I have to wait for the host.

(57m 23s)

So I assume you’re able to go to other areas as well if the host goes with you.

(57m 29s) Kevin:

Okay, okay. Yeah, that would be if that was the message. That would be my waiter as you could easily see how they just sit out multiplayer

(57m 35s)

Just in pal damn, but that’s very cool that they open it to the other areas then

(57m 40s)

um

(57m 41s)

Okay, that that’s cool and and can you just?

(57m 44s)

Since you were the visitor can you interact with everything just like you would normally?

(57m 49s) Vincent:

Yes, so I believe there’s a setting when you’re setting it up to allow other people to do, if, you know, your visitors to able to do stuff.

(57m 58s)

So, yeah, so as long as the settings was in place by the house, you’re able to interact with everything.

(58m 5s)

And also, I was able to run around his pal town. I talked to Pokemon that I do not have in my decks and was able to register them in my decks as seen, you know, not, I guess, it’s not caught, but like not as a friend.

(58m 15s) Kevin:

Yeah

(58m 19s) Vincent:

And then if you find a habitat that you don’t have registered yet, you can register that as well, which I think it’s similar in as the cloud islands.

(58m 28s) Kevin:

Yeah, yeah, I’ll get yeah, I was gonna get to the end second okay, but I believe let’s talk about now. I guess oh yeah, so okay

(58m 33s) Vincent:

Well one one thing though in the and I don’t know if you’ve seen this, but I haven’t seen this in Cloud Islands is that

(58m 40s)

when I visited Al

(58m 42s)

Island when I looked in the well, okay, first of all, it’s it’s similar to when you’re visiting the Cloud Island, right?

(58m 48s)

You don’t have any inventory. It’s like a your brand new character in that world

(58m 53s)

When I looked in his PC

(58m 55s)

I

(58m 57s)

Was able to buy items, but the items you buy get sent to your

(59m 3s)

or you can buy items and have it sent to your main game

(59m 8s) Kevin:

What?

(59m 10s)

Well, that’s really cool.

(59m 10s) Vincent:

Yeah, so so I I think I wanted it so I had I don’t have a luxury couch for example or luxury sofa

(59m 17s)

I went to this PC. I saw the luxury sofa. I tried to buy it

(59m 20s)

It says oh, do you want to send it to your your game and I hit

(59m 25s)

Yes, and then you know later on. I was able to retrieve it in the same

(59m 28s)

It’s in the same menu as the mystery gift

(59m 30s)

you’re able to retrieve the items that you bought.

(59m 33s)

From other people’s islands, which I don’t think you can do with cloud islands.

(59m 37s) Kevin:

No, cuz quada is completely sealed environment. Um, that’s fascinating. Pang you

(59m 41s) Vincent:

Yeah. That was one. Yeah. Oh, go ahead.

(59m 45s) Kevin:

No, no, I was just curious. Can you go to his storage chest, nab something and take it home with you or when do you leave?

(59m 53s)

Does it just like what happens to all your stuff?

(59m 55s) Vincent:

So when you leave it’s the same thing as cloud islands where it’s going to say it’s deposited in the PC

(59m 58s) Kevin:

Okay

(1h) Vincent:

So it’s only only

(1h) Kevin:

Okay, so

(1h 4s) Vincent:

Buying from that specific menu in the PC. It’s like it’s like a catalog

(1h 7s) Kevin:

Mm-hmm, okay

(1h 9s) Vincent:

It’s sort of like the catalog and animal crossing where you like you don’t get it right away

(1h 12s) Kevin:

Yeah

(1h 13s) Vincent:

It says it’s gonna mail it to you

(1h 14s) Kevin:

It made it to you. Yeah, okay

(1h 15s) Vincent:

Yeah, that was one difference and the other difference is on his PC and the

(1h 22s)

challenges or the mission section, there was a new thing

(1h 25s)

called Group Missions or Group Challenges. And I don’t think that’s available in Cloud

(1h 28s) Kevin:

Ooooh, that’s cool.

(1h 33s) Vincent:

Islands because I’ve been on Cloud Islands with other people and that does not show up. So it

(1h 34s) Kevin:

No.

(1h 36s)

Yeah.

(1h 38s)

Yeah, I haven’t seen that.

(1h 40s) Vincent:

shows up, it’s a group challenges. It was like, so it gave us three challenges. And we were, it was pretty

(1h 51s)

It was like collect five sticks, cook five items and I think

(1h 55s)

what was the last one like talk to five Pokemon or something but it was very simple you know we

(1h 1m 2s)

knocked it out in like five minutes mostly out because you know I didn’t have any items and

(1h 1m 6s)

obviously I couldn’t cook anything and do all that but they rewarded it was like I think overall we got

(1h 1m 16s)

like between the three missions was like over two thousand coins each it was like six

(1h 1m 22s) Kevin:

Holy moly! Wow!

(1h 1m 25s) Vincent:

seven fifty or something 750 coins per challenge and everybody gets it so I think how so how it

(1h 1m 32s)

worked was so once we completed all three I went to the PC he claimed the the reward so he got

(1h 1m 41s)

his coins and then when I logged onto the PC immediately popped up and says oh congratulations you

(1h 1m 47s)

completed the group challenge here’s our coins

(1h 1m 50s) Kevin:

Wow, that’s pretty cool. That’s a huge amount of coins to like you use Ben, yeah

(1h 1m 55s) Vincent:

I know cuz that’s it’s a it’s a scarce resource in for Gopia

(1h 1m 59s) Kevin:

Yeah, um, wow, that’s pretty crazy. I had no idea

(1h 2m 5s)

That’s very cool

(1h 2m 6s)

It’s it’s cool that you can show up to your friends of course all the stuff you’ve done and you know play around and interact and all that stuff

(1h 2m 14s)

And and it’s not the blank slate so everything’s kind of established or set up or you know the long

(1h 2m 20s)

More to work off of um, that’s so cool. Um, I’m gonna you know, oh, you know what? Let me let me back up a second just to the the polka decks and habitats that that

(1h 2m 30s)

So what’s cool about the multiplayer is that it’s this whole extra basically set of resources for you

(1h 2m 39s)

um, or for you know for you and your friends because

(1h 2m 42s)

You can see each other’s PCs. There’s the different daily recipes. You can buy different recipes every day

(1h 2m 49s)

Um, and as you said,

(1h 2m 50s)

You can encounter other Pokemon and and something that doesn’t happen in single player you get the the scene status where like they’re kind of a silly set of a black silhouette they’re kind of like great out or transparent in the in the polka decks so you know what the Pokemon is and you get an idea of how to get them and yeah, being able to register other habitats already established just to make it faster for you all very cool.

(1h 3m 15s)

Good incentive to play multiplayer in general I’m against all available in thud island to work.

(1h 3m 20s)

You know, the more people you see the more recipes you can get per day, the more habitats and Pokemon you can register, um, I think very, very smartly done, very cool.

(1h 3m 31s)

Yeah, and and this like regular multiplayer in the town sounds pretty cool all that stuff’s fascinating, especially these group missions with what a good incentive because I mean, you only like on of or you know the drawback of the regular multiplayer, you have to play at the same time, right.

(1h 3m 50s)

As says what other situations because cloud islands are a synchronous, you just have to open it up and then anyone come in whenever.

(1h 4m) Vincent:

Yes

(1h 4m 1s) Kevin:

So let’s let’s let’s switch gears to that the cloud islands.

(1h 4m 7s)

So yeah, everyone okay first of all, everyone gets a cloud island and each safe file you can open you get a cloud island, you can open it up and get a code and you share with your friends and they can come whenever.

(1h 4m 20s)

It’s a four people once, but if I understand it correctly, you can have more than four people come overall just you know at different times or whatever, which is pretty like blows my mind that’s so much that they’re giving you so much content.

(1h 4m 38s)

The there’s also the virtual islands like the the ones that the company actually not let me back up.

(1h 4m 47s)

Okay, so yeah, so that’s quite, I was just how they worked there.

(1h 4m 50s)

Asynchronous and what’s cool about Cloud Islands, they are RNG, like what they look like is different every single time everyone gets a different one.

(1h 4m 59s)

And so that that makes an interesting flavor, right? Because everyone’s map is now different, right? When you go visit each other, you know, you know, a bleak beach looks like you know what withered wasteland looks like and you know, you can see what they’ve done to it or whatever, but it’s still familiar ground.

(1h 5m 16s)

The Cloud Island brand spaking you not even like pallet sound like

(1h 5m 20s)

just totally new, never before seen island. And so I think that adds a lot of

(1h 5m 27s)

like enjoyment and going to other islands to see what they’re like and what it

(1h 5m 31s)

looks like. It’s such a different environment every time. And as you mentioned, you

(1h 5m 41s)

can change the settings to where you can make your Cloud Island basically a

(1h 5m 44s)

museum where people can go and just watch but not interact with anything. I think

(1h 5m 51s)

I don’t know. You know, some of the ones you see out on the internet, I think they’re

(1h 5m 55s)

like that where they give out the code but just a virtual island so you can go

(1h 5m 58s)

look and see. It’s like overall like just the general that would

(1h 6m 6s)

start how is XK the design. I think it’s just fantastic. I know I gosh about

(1h 6m 11s)

the copia but like seriously, there’s so many ways they could have done this not

(1h 6m 15s)

is good. I’ve

(1h 6m 20s)

early on I remember one of my complaints about piquopi I was like, oh, I’m

(1h 6m 24s)

praying quest builders, you could go to the, be cool in the dream islands and you

(1h 6m 28s)

could see little builds by other people. And I felt like piquopi didn’t have that

(1h 6m 33s)

what I hadn’t tried multiplayer before that. And now that that’s just all in

(1h 6m 37s)

multiplayer. Instead of little builds, just go visit everyone’s cloud island, which is so cool.

(1h 6m 42s)

So props to a megaphor for building it out like that.

(1h 6m 47s) Vincent:

Oh yeah, a lot of my complaints from the early game was I could, okay, I wish I had a

(1h 6m 52s)

blank slate, I wish it was all all the areas, it wasn’t just the one regions that have to jump around

(1h 6m 58s)

different areas, you know, all of that, everything gets addressed in cloud islands.

(1h 7m 3s) Kevin:

Yeah, yeah, um, I guess do you have yeah, you’re right

(1h 7m 10s)

Let’s see here. I mean, do you have any other general thoughts on clad alans because you know it gets very kind of open-ended topic here

(1h 7m 16s)

So I’m kind of spewed off myself. What about you? Do you have other general thoughts? You want to bring up or something?

(1h 7m 23s) Vincent:

Well, I think first first of all, agritic. It’s done very well. It’s it’s so seamless in terms of joining

(1h 7m 29s)

You know, you don’t have to sit up. There’s no loading screens for example when somebody joins your your session in the cloud island

(1h 7m 38s) Kevin:

Oh, it’s so good, it’s seamless.

(1h 7m 41s) Vincent:

Yeah, I just they’re just gonna pop up says, you know, okay like for example Kevin’s joining your island or or whatnot, you know

(1h 7m 47s)

unlike some other

(1h 7m 49s)

multiplayer island-based games that were

(1h 7m 53s)

all played in the past where you have to sit through a loading screen whenever somebody joins that that was just

(1h 7m 59s) Kevin:

Oh, would you be referring to the article of someone trying to get 12 people on their

(1h 8m 5s)

animal crossing island and it took like six hours or whatever?

(1h 8m 9s) Vincent:

Yes, if the next animal crossing still has loading screens like that,

(1h 8m 18s)

then there’s no reason that, you know,

(1h 8m 20s)

hook up your saw that problem already.

(1h 8m 23s) Kevin:

Yeah

(1h 8m 24s) Vincent:

So that it, oh, oh, oh, yeah.

(1h 8m 25s) Kevin:

Yeah, this it

(1h 8m 27s)

You didn’t you’re you’re not the host so maybe you don’t know but I wonder is it the same thing when somebody goes to visit your town like regular multiplayer

(1h 8m 37s)

I wonder if it’s the same thing or is there a loading screen there. I wonder. I don’t know

(1h 8m 41s) Vincent:

uh no because I’ve been as a as a guest in other or both I had where I was the host and I was the

(1h 8m 49s)

guest on island of somebody joins and it’s it’s seamless it just you know the only thing was like

(1h 8m 50s) Kevin:

Hmm. Oh, that’s…

(1h 8m 56s) Vincent:

let’s say you’re the first one on an island and somebody else comes and then you know let’s say

(1h 9m 2s)

two other people come and you’re gonna be in a quote-unquote party now so when you are the first one

(1h 9m 9s)

to coming, you’re also the first one.

(1h 9m 11s)

I believe it’s going to ask you, “A, do you want to dis-band the party or do you want to assign

(1h 9m 18s)

someone else as the host?”

(1h 9m 19s)

Which I’m so not sure what that does, but I’ve always just hit this band, the party, because otherwise

(1h 9m 25s)

if you say, “Assign someone else as the host,” then they get notifications and say, “Oh, do you

(1h 9m 30s)

want to be the host?”

(1h 9m 31s)

And I don’t know what all that does, I’m not fully tested it out, but there is some

(1h 9m 36s)

Fucking as with that, but you know, all these considered it’s very seamless.

(1h 9m 41s) Kevin:

Yeah. Yeah. Oh man. Oh, it’s so good. Um, like again, like this is just like a technical thing, right?

(1h 9m 50s)

Like I wish multiplayer games could do it this well. Like Animal Crossing is the bar or the biggest comparison point and

(1h 9m 58s)

multiplayer is pretty painful and I’m crossing, um, you know, varies by entry or whatever, but you know, if there’s a disconnect

(1h 10m 6s)

There’s a chance it’ll just crash the entire game for both parties. Everything gets lost

(1h 10m 11s)

Um, so yeah, it’s, it’s wild to see they were the copy of pulled this off and, and we’re crossing still

(1h 10m 18s)

struggling. Like I said, the other week, Animal Crossing, I’m sure the devs team or Nintendo, they’re

(1h 10m 23s)

taking notes like they have to, but copy is just too big not to pay attention to. Um, yeah. Um, okay, so go ahead.

(1h 10m 29s) Vincent:

Oh, yeah. I hope they are. Yeah. Well, I’m going to say something. You know, other, other

(1h 10m 38s)

general thoughts is, I think, definitely as a blank slate, the cloud islands is a lot better than

(1h 10m 43s)

Pallet Town. You know, because just because it’s a pure, it’s a completely blank state. You

(1h 10m 50s)

don’t have to worry about, oh, my items are in a different island. You have to run back and

(1h 10m 54s)

and get it, it’s all just one seamless world where you get all that

(1h 10m 55s) Kevin:

Yeah

(1h 10m 58s)

Yeah

(1h 10m 59s) Vincent:

environments in it. [laughs]

(1h 11m) Kevin:

Yeah, and even though it’s a blank slate. Allot town is still a

(1h 11m 6s)

Set map like everyone has the same palette town when you enter it

(1h 11m 10s)

So there’s certain features that are built in and you know, we will likely build off of or whatever

(1h 11m 17s)

But but you’re right cloud island being completely random

(1h 11m 22s)

Ganges that on well you know what let’s let’s talk about that like

(1h 11m 25s)

experience of Cloud Island just starting a new Cloud Island right because you spawn in front of the the broken down Pokemon Center as you always do and yeah there’s basically nothing you have your abilities you know your transformations they have up to that point or whatever but you have to just start kind of find your resource because there’s no Pokemon there’s no even in pallet town you know EVs there to greet you.

(1h 11m 53s)

in on your caught island there is

(1h 11m 55s)

the way you are in the next one.

(1h 12m 19s)

I will look for a body of water somewhere.

(1h 12m 22s) Vincent:

Yeah.

(1h 12m 25s) Kevin:

So in part of it is like the order of Pokemon like you meet is wildly different because again in the single-player areas a lot of its kind of built in such a way to nudge you to get certain Pokemon certain points or you just naturally encounter them when you find environments or whatever.

(1h 12m 42s)

But here your pokodex is all over the place as you just start encountering and generating random environments and stuff like that.

(1h 12m 52s)

So let’s talk about Pokemon because.

(1h 12m 55s)

From what I understand, the whole Pokedex is available on flat island.

(1h 13m 2s)

Obviously.

(1h 13m 3s) Vincent:

Well, that that’s my understanding as well.

(1h 13m 4s) Kevin:

Yeah.

(1h 13m 5s) Vincent:

Well, with some, I guess there’s some exceptions that I’m not 100% sure of.

(1h 13m 12s)

And I think the biggest thing that I’m not sure of yet is,

(1h 13m 17s)

and I don’t know if you’ve probably seen it as well, is that I’ve encountered some,

(1h 13m 22s)

or some of the named NPCs appear on the Cloud Island,

(1h 13m 27s)

but there’s others that I haven’t see, I’ve encountered the–

(1h 13m 33s)

a corner called generic version of them.

(1h 13m 35s) Kevin:

Yeah, so yeah, well, first of all like

(1h 13m 38s)

Single player. Yeah at some point you can unlock habitats like oh, this is how you the habitat for pukichu or you know the

(1h 13m 45s)

End-named NPCs and at first I was like huh, that’s kind of weird

(1h 13m 49s)

I guess you want to build them a place to live if you haven’t done that already, I guess

(1h 13m 52s)

Well, I think most of us would have already done that by that point, but anyways, but then when you get to cloud islands

(1h 13m 57s)

Like oh, this is why they have a habitat so you can summon them because yes, you can summon all the names NPCs as far as I know

(1h 14m 5s)

All the named NPC show up on the example that you had written down is is Professor Tengrove

(1h 14m 11s)

I but he has a habitat

(1h 14m 14s)

They requires a special item and I think you can probably unlock that from the PC

(1h 14m 19s)

but

(1h 14m 21s)

From what I understand he is still so you’re able to move him into the cloud island and it and here’s the thing

(1h 14m 26s) Vincent:

  • Oh, okay.

(1h 14m 29s) Kevin:

Relics you have to get them evaluated somehow

(1h 14m 32s) Vincent:

Well, you can, so I was stuck on that too

(1h 14m 36s)

‘cause I had a ton of relics,

(1h 14m 38s)

but you can get them evaluated on the PC

(1h 14m 41s)

where you just video chat.

(1h 14m 43s) Kevin:

and I didn’t.

(1h 14m 43s) Vincent:

Yeah, so you will,

(1h 14m 45s)

I guess you’ll zoom chat or video chat.

(1h 14m 49s)

[laughing]

(1h 14m 50s) Kevin:

Really?

(1h 14m 50s) Vincent:

Professor Scott Brown.

(1h 14m 51s) Kevin:

Huh?

(1h 14m 51s) Vincent:

  • Yeah, yeah ‘cause for the longest time,

(1h 14m 52s) Kevin:

I had no idea.

(1h 14m 53s) Vincent:

I had like a whole stack of,

(1h 14m 56s)

the artifacts, I was like,

(1h 14m 57s)

okay, I guess these are useless ‘cause,

(1h 14m 59s)

‘cause I got regular tan growth,

(1h 14m 59s) Kevin:

Yeah. Yeah. Yeah, haha. Oh. Oh, that’s. Yeah. Well, they’re not in the game. I don’t think

(1h 15m 1s) Vincent:

but I don’t have Professor Tan growth.

(1h 15m 6s)

And that’s also what makes me think

(1h 15m 8s)

that Professor Tan growth may not

(1h 15m 9s)

be available to Cloud Island,

(1h 15m 11s)

‘cause you can get smear guru and tic master, for example,

(1h 15m 15s)

but you can’t get regular smear goal

(1h 15m 18s)

and regular tic aton.

(1h 15m 22s) Kevin:

right. Um, yeah. Yeah, it is. Well, that’s interesting. Um, I’ll have to see.

(1h 15m 23s) Vincent:

Yeah, but regular tan growth is,

(1h 15m 29s) Kevin:

Because I would be kind of, I guess kind of poetic, but kind of strains at Professor

(1h 15m 34s)

Tengra be the only one that doesn’t show up. Even coyoga will show up on the Cloud Island.

(1h 15m 38s)

I literally have that happen for the first time today. Um, he’ll show up and you can

(1h 15m 41s) Vincent:

Oh yeah, me too. Yeah, we’re there.

(1h 15m 42s) Kevin:

run through the deck, the decks. Um, so it will be interesting. We’ll have to confirm Professor

(1h 15m 48s)

Tengra, but, um, but it, yeah, it’s, it’s so cool though that you can summon, you know, obviously

(1h 15m 55s)

you want to summon that, like, smear guru. You need somebody to paint.

(1h 15m 59s)

You need them. Chef Dente, when you’re cooking all those steaks, you won’t shift

(1h 16m 4s)

into double it, right? Tink master. You literally need the tink gears to build the, you know,

(1h 16m 8s)

certain machinery. They’re pretty important. So yeah, I’m curious if Tengarth can show up. But yeah,

(1h 16m 18s)

that’s, it’s such a great system. And again, you’re just building these habitats wherever,

(1h 16m 23s)

like it’s, it’s such a different experience. Um.

(1h 16m 27s) Vincent:

Yeah, and you can bring them all over, you can move them all around.

(1h 16m 29s)

You can build random buildings wherever you don’t have to worry about,

(1h 16m 29s) Kevin:

Yeah. Yeah.

(1h 16m 32s) Vincent:

which I mean, you can as well in the regular single-player experience, but you don’t have to worry about,

(1h 16m 39s)

well, I don’t know. That’s for me, whenever I say like a half-built building, I just,

(1h 16m 43s)

I feel the urge to complete it instead of tearing it down, whereas here you don’t have to worry about that.

(1h 16m 46s) Kevin:

Yeah, no, nothing to complete. Yeah, absolutely. I have the same issue. I like I see the buildings in the way. So I want to fix them up. Nothing to do that here. Literally.

(1h 16m 58s)

And even the generation of the terrain, like it’s largely very flat with a couple of mountains spread out.

(1h 17m 7s)

But like there’s no, like clear features, like maybe like a lake or a pond or something, but, you know, there’s no way.

(1h 17m 16s)

There’s nothing that immediately will make me say, Oh, here’s obviously where I’m going to place this thing. You have to really kind of get creative and think about what you want to do or plan it out.

(1h 17m 27s)

The only thing I like my only complaint with cloud islands is that caves don’t spawn naturally. Yeah, you have to dig them out yourself. I kind of started working out. It’s very hard to dig out.

(1h 17m 34s) Vincent:

Oh yes.

(1h 17m 41s) Kevin:

I mean, you know, a subway system already alone is a big deal with you and I’ll have

(1h 17m 46s)

kind of started looking into but that’s it’s a tremendous amount of work. I’m trying to get

(1h 17m 52s)

Baltimore because Baltimore has the explosion ability which could probably help make a cave.

(1h 17m 57s) Vincent:

Oh, that’s a good one.

(1h 17m 58s) Kevin:

Yeah, because you can launch out of a cannon. It’ll just blow up whatever it lands on so I’m trying to get to

(1h 18m 3s)

that. Stay tuned to see how poorly that goes listeners.

(1h 18m 7s) Vincent:

Oh, yeah, because yeah, because that’s a good idea because I this wouldn’t when I try to build out my environment. I try to make it look as natural as possible as well, which it’s pretty hard to you’re right. It’s very hard to manually puts together a cave that looks like it’s a natural cave, not just like you just, you know, don’t straight through.

(1h 18m 29s) Kevin:

Right

(1h 18m 31s)

Yeah, yeah, because it’s hard because yeah, that’s that’s just how the mechanic works right like even use gravel earth

(1h 18m 36s)

It’s a two by two, you know, thing you’re doing it

(1h 18m 39s)

So you’re just doing a straight line or whatever so you know getting all those little random jags and stuff like that. It’s it’s it’s very difficult

(1h 18m 46s)

So you know vault or I think is the thing

(1h 18m 49s)

But it would still would have been nice if some caves had just naturally generated because there’s a lot of environments based on caves

(1h 18m 55s)

you know, and Pokemon, like to just feel more and home in the cave.

(1h 18m 59s)

Um, so that’s the just point.

(1h 19m) Vincent:

Oh yeah, I spent so long looking combing through the island looking for caves and I was sad when I realized oh there’s none.

(1h 19m 4s) Kevin:

Yeah. Yeah. Yeah. Um, excuse me. Um, let’s see what one cool thing, like I said, the new game plus, um, having all your abilities at the start, right? Like that’s such a different experience because there’s not much holding you back.

(1h 19m 23s)

If anything, the the resources may be, but you have magnum, I’d say you can start gathering whatever you want right away.

(1h 19m 29s)

And you can build wherever you want things to magnum might. Um, you know, assuming you have when you come, which I, I guess I recommend for everyone to beat the game first so you can come in. Um, just with everything at once. Um, oh, one of the, I think best things that cloud islands did that I wouldn’t have blamed them if they didn’t, but at the same time, I guess you kind of have to.

(1h 19m 53s)

Three violence, you can still visit dream islands. Um, on cloud islands and not only can you visit.

(1h 19m 56s) Vincent:

Oh, yes.

(1h 19m 59s) Kevin:

It’s a different dream island from your main island. So you, you, again, it’s completely sealed. Nothing you get on cloud island. You can bring over or whatever. So, but, um, it makes a lot of sense because that’s how you gather resources, right? There’s only so many stones. You’re going to be able to get off your clown island. So, you know, stuff like that or clay or iron or whatever. Um, so being and they give them to you pretty much right away because, uh, you can buy the dolls right out of the PC and you can just summon driflune.

(1h 20m 29s)

Um, so, and it’s just why it’s even technically, right? You can have the party on your cloud island and then you can all go to the dream island together and come back and it just all, it all just works. It’s so wild to me how, how big and expansive all this is. It’s literally just like a second game in here.

(1h 20m 52s) Vincent:

Yeah, and you have access to all of them at once.

(1h 20m 55s)

So, you know, and when magnum might,

(1h 20m 57s)

‘cause I think I ran into that issue where like,

(1h 21m)

image it there was like,

(1h 21m 1s)

“Oh, I have access to the Dragonite Dream Island,

(1h 21m 4s)

so I can go get Pokemon right away.”

(1h 21m 5s)

And then I realized,

(1h 21m 7s)

“Oh, but I don’t have a way to cook burgers

(1h 21m 10s)

that I remembered, oh, there’s magnumite.”

(1h 21m 12s) Kevin:

Yeah, exactly right. Yeah, that’s kind of like a yeah, absolutely. That’s probably like the biggest thing that you run into or you realize like oh there’s a challenge right. How do you how do you get burgers?

(1h 21m 24s)

Because yeah, you don’t have any crops either that’s one. That’s probably the hardest thing. There is a little bit of RNG

(1h 21m 32s)

Especially for the plants the berries stuff like that. You’re gonna get them from Pokemon or you can still use the

(1h 21m 42s)

Service Center posture or metal, but you can do that, but there’s a few things that yeah that take a little effort to trickle in

(1h 21m 49s)

But it’s it’s still all doable especially again with magnumite because you can mine right away with magnumite. You’re right. Um, but yeah, that’s uh, it’s fantastic. Um, you have any other thoughts nitpicks or planes or anything else?

(1h 22m 4s) Vincent:

uh I it’s all one of the best my favorite things about Cloud Island is that you essentially get

(1h 22m 12s)

infinite uh pp because you can just quit and come back in and you’re you’re fully stuffed again.

(1h 22m 19s) Kevin:

Yeah, it’s wild that they they do that

(1h 22m 23s)

And it works both ways when you leave the cloud island you go back to your main island your your your pp the stored

(1h 22m 30s)

And you can just go back and forth and just just get infinite

(1h 22m 35s)

Energy basically if you want to wait, you know a minute between the loading screens or whatever

(1h 22m 41s) Vincent:

Yeah, which works wonders, especially when you’re just starting out, you know, you don’t,

(1h 22m 43s)

you don’t have a lot of buried, you don’t have like a stacks of hundreds of berries in your

(1h 22m 44s) Kevin:

Yeah

(1h 22m 48s) Vincent:

inventory. It’s a begin with and you need to do a lot of, or use up a lot of PPE, just, you know,

(1h 22m 49s) Kevin:

Yeah

(1h 22m 55s) Vincent:

if you’re patient, then just just hedge your cloud island or quit and come back in.

(1h 23m) Kevin:

Yeah. Yeah. It’s wild. It’s, it’s, it’s fantastic. Even if you have like the, the rock smash power up, it’ll, it’ll still restore that bar to it’s insane.

(1h 23m 10s) Vincent:

Oh, yeah. Yeah. And I think I think I believe how it works and I’m at 100 percent ship. I think

(1h 23m 15s)

how blue works is because on my main island, I just power myself up to the Mac or with everything

(1h 23m 21s)

with all kinds of foods. And then once, yeah, once I get, once I go to the cloud island,

(1h 23m 26s)

I’ll get those power ups. And if I run out of the power up runs out, I just quit and come back in

(1h 23m 31s)

and they get a full power-ups again.

(1h 23m 32s) Kevin:

Yeah. Yeah. Oh, it’s fantastic. Um, I’m trying to think in general, like, uh, yeah, no, I mean,

(1h 23m 44s)

all that’s great, like, and it’s so personal because again, each, uh, island is different

(1h 23m 52s)

and how you approach it. It’s kind of up to you, right? Um, again, no real guide posts or nudging

(1h 23m 57s)

along. So it feels like every cloud island is going to be different.

(1h 24m 3s)

I mean, even the ones, like I visited Al’s island, you’ve come to mind.

(1h 24m 7s)

I’ve been working with her friend Mark. You can see they’re just wildly different

(1h 24m 11s)

in how we’ve reproach things. And it’s such a cool, cool thing.

(1h 24m 17s)

Like, this is probably where those, well, that and I might have joined me,

(1h 24m 22s)

just tearing down the wastelands. But, you know, those people be living those huge

(1h 24m 25s)

builds. Like, this is where you can probably do it easily. There’s enough space.

(1h 24m 29s)

I’m going to take some work to build up the resources.

(1h 24m 29s) Vincent:

Oh yeah.

(1h 24m 32s) Kevin:

But it’s so good.

(1h 24m 35s)

This really, while it’s down is a nice offering,

(1h 24m 40s)

or whatever, but this, Cloud Island,

(1h 24m 42s)

this is what you think Pallet Town should be.

(1h 24m 45s)

And any kind it is.

(1h 24m 47s)

Yeah.

(1h 24m 48s)

It’s just total, total freedom, total new game.

(1h 24m 52s)

Just all for you, really.

(1h 24m 52s) Vincent:

Yeah, yes. And I think another great thing about is that it’s has a separate set of or each each cloud island has a separate set of a separate store as well.

(1h 25m 6s)

So, you know, if you let’s say you can you have your own single-player islands or single-player store, then you go to your cloud island, if a friend’s access to their cloud and it’s a go there, then you have a hole.

(1h 25m 20s)

opens up the possible

(1h 25m 22s)

potential recipes we get per day.

(1h 25m 24s) Kevin:

Yeah, yeah, if you’re that you’re that slick if you’re that dedicated just find all

(1h 25m 30s)

Find a bunch of hodes online and just go get your your

(1h 25m 35s)

However many recipes you can each day

(1h 25m 38s) Vincent:

Oh, oh, I don’t even think about that. Yeah, you can just find codes online too.

(1h 25m 42s) Kevin:

Yeah, I’m sure there’s a Reddit for that I am sure there’s a Reddit for it. Yeah, man. It’s it’s the best

(1h 25m 51s)

Like I’ll probably share it in the slack. I haven’t

(1h 25m 54s)

done it yet, but you know that over on the slack so I should probably put the

(1h 26m)

code so she can come by. And again like Leah Sankran is a synchronous

(1h 26m 4s)

nature of it that you can just open and nay go check it out. It’s so cool. Oh it’s the

(1h 26m 10s)

best. I love cloud islands so much. Yeah I can’t side from no caves. I don’t have any

(1h 26m 18s)

issues or complaints I don’t think.

(1h 26m 20s) Vincent:

Yeah, the only one nitpick I do I do have is that you need to be online

(1h 26m 27s)

To play the cloud island

(1h 26m 28s) Kevin:

Mmm. Yeah, that would be

(1h 26m 30s) Vincent:

Which also means that if you’re playing on cloud, let’s say you forget that during the cloud island just hit just let your switch go to sleep or you hit the sleep button

(1h 26m 38s) Kevin:

sleep mode, you lose your progress, see up happens, happens to everyone, cuz if we all do it.

(1h 26m 44s) Vincent:

That that would be my one

(1h 26m 47s)

But it’s not even in the context, it’s a very specific thing.

(1h 26m 51s) Kevin:

Yeah, no, I get it would be nice to just have your RNG island for yourself, but yeah, no, that’s that’s that’s that’s a fair one. Oh, but

(1h 26m 59s) Vincent:

Yeah, I guess the only thing would be if they give you like if they give you an offline cloud island like a offline

(1h 27m 6s)

Black slate that you know, let’s say you can’t share it, but it’s it’s just for you all that that would be

(1h 27m 10s) Kevin:

  • Yeah, pallet town, but just RNG, that’s what we knew.

(1h 27m 13s) Vincent:

Yeah

(1h 27m 13s) Kevin:

Well, and the resources thing.

(1h 27m 15s)

I guess it’s a few different things.

(1h 27m 16s)

But at least play on your cloud Island offline.

(1h 27m 19s)

I feel like that could be a, no,

(1h 27m 22s)

but then the syncing thing is probably a problem.

(1h 27m 24s)

If your friends can’t visit that,

(1h 27m 26s)

probably why they can’t work.

(1h 27m 27s) Vincent:

  • Oh, yeah, that’s fair.

(1h 27m 28s) Kevin:

  • Ah, yeah.

(1h 27m 29s)

Well, one day maybe we’ll get it anyways.

(1h 27m 32s)

Like ‘cause yeah, just starting all by yourself

(1h 27m 37s)

with RNG map and no resources.

(1h 27m 40s)

The fun little challenge of sorts

(1h 27m 43s)

or different way to play.

(1h 27m 45s)

Yeah, it would be nice to have that

(1h 27m 47s)

just always available.

(1h 27m 48s)

But either way, I’m not complaining too hard.

(1h 27m 53s)

It’s still fantastic.

(1h 27m 56s)

Yeah, great, great stuff.

(1h 27m 58s)

Anything else you can think of

(1h 28m)

or you wanna bring up?

(1h 28m 2s) Vincent:

I think that’s it. That’s all of my thoughts on Cloud Island.

(1h 28m 8s)

Well, other random annoying thing is whenever you try to join a Cloud Island,

(1h 28m 14s)

sometimes one of your random Pokemon will just want to tag along and I’ve never

(1h 28m 19s) Kevin:

Yeah, yeah, it was the first time you can’t see duplicate the Pokemon you’re right. I’ve had a few of them come with me

(1h 28m 21s) Vincent:

brought them along because I’m scared that I’m going to lose them or something or they’ll get

(1h 28m 25s)

lost, or I’ll get confused like a wire there to chances in here, for example, or

(1h 28m 32s)

something. Yeah.

(1h 28m 38s) Kevin:

For the most part, they’re just hanging out with me, but I think if you bring a fire Pokemon for instance

(1h 28m 43s)

I think you can make them have to have the make bricks for you or something. I think

(1h 28m 49s)

I haven’t tried it, but I think I read it you can use their abilities to some extent

(1h 28m 49s) Vincent:

Oh, extra labor. Oh.

(1h 28m 56s) Kevin:

Yeah, there you go

(1h 28m 58s)

Down to the to the mind to the furnace mind you go score bunny join the other score bunny down there

(1h 29m 3s) Vincent:

Oh, actually I didn’t think of that. Actually, that’s good. That’s a good, let’s say you don’t have

(1h 29m 10s)

I don’t know. Let’s say you don’t have enough gat or poke them on or construction or bulldozer or whatever

(1h 29m 16s) Kevin:

No. Yeah. There you go. Um, smear guru, if you haven’t found it in the Cloud Island. There you go.

(1h 29m 16s) Vincent:

poke them on just and bring one of them in a regular island. Oh

(1h 29m 24s) Kevin:

Um,

(1h 29m 25s) Vincent:

Oh, maybe you can bring 10 growth in there.

(1h 29m 28s)

Professor 10 growth.

(1h 29m 29s) Kevin:

here you go. That’s that’s how you can prove it. Um, okay. Yeah. Um, I think that roughly covers it. Good,

(1h 29m 37s)

good discussion on why we love Cloud Island. Why you should check it out. Like I said, um, for

(1h 29m 43s)

listening to the slack post my car you can check out my.

(1h 29m 46s)

My friend Mark and I have been doing work both Al and Vincent here have been to it.

(1h 29m 50s)

You can it’s a cute little place to work in progress.

(1h 29m 53s)

We’ve built the restaurant, Mark is quite good.

(1h 29m 57s)

We created with his houses so he’s built some great like a hot springs with a house over it.

(1h 30m 3s)

I’m trying to figure out a subway system.

(1h 30m 6s)

Boy it’s a lot of work.

(1h 30m 8s)

I built the boxing ring for the hitmon family.

(1h 30m 10s)

That was fun.

(1h 30m 13s)

And just, yeah, just, just check out, um.

(1h 30m 16s)

It’s great fun. I might, everyone has a code to come on by. Um, but, okay, with that said, um, Cloud Island,

(1h 30m 24s)

I hope it’s great. Um, with that, uh, let’s, let’s wrap this up. Uh, Vincent, anything you would

Outro

(1h 30m 31s) Kevin:

let your fear, plug, et cetera.

(1h 30m 33s) Vincent:

No, not really, just, you know, you can find me on the Slack, if you join the Patreon.

(1h 30m 41s) Kevin:

Yeah, there he is there.

(1h 30m 41s) Vincent:

I will also share my Cloud Island information on there.

(1h 30m 48s)

I do have a subway system.

(1h 30m 51s)

I built one on, I kind of use else, Cloud Island because I don’t, he doesn’t use as much.

(1h 30m 55s) Kevin:

Yeah

(1h 30m 57s) Vincent:

I use it as like a testing ground for beta tests before I, for any big projects.

(1h 31m 3s)

Before I do it on my own island, so I think I had the subway system figured out, but you’re just going to watch out for the uneven terrain.

(1h 31m 3s) Kevin:

Yeah

(1h 31m 6s)

That’s smart

(1h 31m 10s)

That’s right, I wondered why just I wonder why just kind of ended wherever on Al’s I don’t have sense now

(1h 31m 18s)

Um, I’ll have to check out your place. I haven’t been your island. Um, it’s a n more. That’s more more

(1h 31m 25s)

Well, I find the foundation button. No, I never will but anyways good stuff

(1h 31m 30s)

I’m at coop presents wherever I don’t have

(1h 31m 35s)

Too much interesting going on these days, but you know, but whatever

(1h 31m 40s)

But more importantly the show at

(1h 31m 43s)

THS pod on tumblr and blue sky or better yet go to harvest season.club

(1h 31m 49s)

Are proper website where you can find all the episodes you can find links till everything week

(1h 31m 55s)

talked about on the show and the feedback form send us messages so we can read them on their

(1h 32m 2s)

Notice you and say Senpai will notice you and we can

(1h 32m 7s)

Answer and discuss it on live on the show

(1h 32m 11s)

um, and

(1h 32m 13s)

Even more well, not even more better. But also just as good patreon.com/ths pod

(1h 32m 20s)

You can throw a few bucks Al’s way every month to get access to all sorts of goodies

(1h 32m 25s)

Including the green house episodes where we talk about all sorts of other non-conscore nonsense we probably at some point. We’ll do a super Mario movie

(1h 32m 34s)

Review or something because then the Mario movie came out. I probably will talk about it. Hey, you watch it

(1h 32m 41s)

Look fox McLeod’s any people. There’s stuff to be said

(1h 32m 46s)

Yeah, um, or and you can also get access to the slack that we mentioned the harvest season slack

(1h 32m 53s)

Where everyone hangs out has a good time

(1h 32m 55s)

We’ve talked lots of poco be a chat in there and we’re going to start sharing cloud island stuff there

(1h 33m)

So it’s going to get even more happening

(1h 33m 3s)

Okay, what with all that said

(1h 33m 6s)

Thank you Vincent for coming on. It was a pleasure having you on for the first time your THSD view very good stuff

(1h 33m 14s)

Thank you, Al for having us on

(1h 33m 18s)

And for editing the episode and all that and thank you listener for listening and putting up with all our nonsense

(1h 33m 25s)

One day there may be a game that will not be poco be with me talk about it. Okay. I’m kidding. Tom Adoch your life’s coming out

(1h 33m 32s)

I know I’ll set on that one. So that will be discussed relatively soon. It’s coming but anyways, so yeah until next time everyone have a good horse

(1h 33m 42s) Theme Tune:

The Harvest Season is created by Alma Henry, with support from our patrons, including our

(1h 33m 43s) Vincent:

Have a good harvest.

(1h 33m 53s) Theme Tune:

pro farmers, Kevin, Stuart, Analisa.

(1h 33m 57s)

Our art is done by Micah the Brave, and our music is done by Nick Burgess.

(1h 34m 1s)

Feel free to visit our website, harvestseason.club for show notes and links to things we discussed

(1h 34m 7s)

in this episode.

(1h 34m 17s) Kevin:

There you go, asynchronous as we do, alright, take care, everyone, have a good week.

(1h 34m 20s) Vincent:

[laughing]


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